//==============================================================================
// Militia_anim.txt
//==============================================================================

import Spear_defines_anim.txt

//==============================================================================
define Head
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Archer G Toxotes Head Standard
			}
		}
	}
}

//==============================================================================
define tridente
{
	SetSelector
	{      
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments A tride standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments A tride Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments A tride Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments A tride Iron
			}
		}
	}
}

//==============================================================================
anim Bored
{
  SetSelector
  {
      set hotspot
      {
         version
         {
            Visual Infantry G Militia_BoredA
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
			connect RightHand tridente hotspot
			Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Militia_IdleA
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
			connect RightHand tridente hotspot
			Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry G Militia_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.60 true   
            tag FootstepRight 0.20 true   
//-- end auto generated section
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
            Connect TopOfHead Head hotspot
			connect RightHand tridente hotspot
         }
      }
   }
}



//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Militia_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.49 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
			Connect TopOfHead Head hotspot
			connect RightHand tridente hotspot
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Militia_DeathA
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
			Connect TopOfHead Head hotspot
			connect RightHand tridente hotspot
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
       set hotspot
      {
         version
         {
            Visual Infantry G Militia_FlailA
			ReplaceTexture attachments a spear standard/attachments a spear standardalpa
			Connect TopOfHead Head hotspot
			connect RightHand tridente hotspot
         }
      }
   }
}
